
The McLean Group advised TerraSim on its acquisition by Bohemia Interactive Simulations. The announcement follows.
ORLANDO, Fla., April 23, 2013 – Bohemia Interactive Simulations (BISim), the developer of the Virtual Battlespace (VBS) series of training games, has acquired TerraSim Inc., developer of TerraTools and several source data preparation products used to simplify simulation database development.
TerraSim enables the rapid production of correlated terrain for visual, constructive, and serious game simulation systems. TerraTools supports correlation across a large number of third-party modeling and simulation runtimes.
BISim is committed to extending the capability of VBS2 for tactical training and mission rehearsal, and supporting ever-larger terrain content requirements. VBS2 v2.0 introduced paging terrain, which presently supports training environments as large as 1000km x 1000km. In order to facilitate the development of such large areas, and with support for even larger areas planned, TerraSim technology will soon be tightly coupled with the existing VBS2 Development Suite to deliver a more robust and yet still easy-to-use rapid terrain development capability.
BISim is working to support PhysX by Nvidia Apex Destruction within VBS2, and TerraTools will add procedural generation of high-fidelity VBS2 destructible buildings, bridges, and tunnels to support increased runtime training fidelity. Using TerraSim’s annotated urban environment (AUE) capability, BISim will leverage procedurally generated pattern-of-life annotations to support realistic entity behaviors within VBS2.
TerraSim will continue to enhance TerraTools capabilities working with third parties to expand its support for modeling and simulation runtimes. They will continue to enable customers to create high-fidelity networked simulations using a diverse set of runtimes while meeting their advanced training requirements.
Securities transactions conducted through McLean Securities, LLC, member FINRA/SIPC.
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